LONDON, July 6, 2021 /PRNewswire/ -- Hadean, the distributed computing start-up, are delighted to announce that they will join as founding members of the Open 3D Engine (O3DE) Project. The Linux Foundation's collaborative project will allow for an open and empowered community, to which Hadean will bring experience in delivering massive scale and immersive game worlds.
The O3DE project is based on the AWS Lumberyard game engine - under the permissive Apache 2.0 license. It is the first engine to be integrated with cloud services to allow developers to independently host their games, perform simulations as well as provide support for live streaming via Twitch and other services. Developers will find a comprehensive suite of tools to build the most realistic 3D worlds, AAA games, and simulations. Other major components of the 3D Engine include an editor, best in class Vulkan/DirectX 12/Metal based PBR renderer, animation and integrated packaging and asset pipeline system. Developers will find the flexibility in designing code with visual scripting, C++, LUA, and Python language support, along with full cloud, multiplayer network stack, and cross-platform support for Mobile and PC devices.
Hadean's infrastructure enables the creation of virtual worlds of unparalleled size and detail, and their involvement will create new opportunities for the game development community. Previously, a number of games companies have used Hadean's technology for its benefits. CCP Games, creators of EVE: Online, worked with Hadean on the tech demo Aether Wars, a multi-phase project that culminated in an online game involving over 10k players in a single game. In addition, Hadean worked with Mojang to allow for much larger numbers of players in the lobbies of Minecraft, the most successful video game in the world.
Speaking on the announcement, Technical Director, Aidan Hobson-Sayers said "The release of a fully open source AAA-quality game engine has the potential to significantly reshape the games industry and Hadean is thrilled to be able to support it. We are particularly excited by the modularity goals of O3DE and the potential for integration with our highly scalable distributed simulation engine, in pursuit of a more open ecosystem for gaming and simulation."
Commenting on the project, Chris Aniszczyk, CTO of the Linux Foundation, stated, "The new O3DE Foundation finally gives gaming and other developers an opportunity to influence the direction of a major AAA class 3D engine that is sustained for the long term by a worldwide community. Furthermore, other industries such as automotive and healthcare can take advantage of embedding the engine and supporting the advancement of the engine."
The Open 3D Engine Foundation will enable developers to focus on building games and simulations rather than the underlying engine. It includes a Governing Board focused on business and budget decisions and a Technical Steering Committee dedicated to technical strategy and conflict resolution. The Foundation is organized into Special Interest Groups (SIGs) that include: Build/Dev Pipeline; Simulation Engine; Content Creation; Network & Cloud; Presentation; Documentation/Demo; Release; Security; and Testing. The O3DE community welcomes contributions from all clouds, gaming companies, industries to support their offerings. Hadean is proud to be part of this project alongside so many other successful organisations.
About the Linux Foundation
Founded in 2000, the Linux Foundation is supported by more than 1,000 members and is the world's leading home for collaboration on open source software, open standards, open data, and open hardware. Linux Foundation's projects are critical to the world's infrastructure including Linux, Kubernetes, Node.js, and more. The Linux Foundation's methodology focuses on leveraging best practices and addressing the needs of contributors, users and solution providers to create sustainable models for open collaboration. For more information, please visit us at linuxfoundation.org.
Hadean is a venture-backed distributed computing company, on a mission to democratise supercomputing and enable people everywhere to develop highly scalable cloud applications. The Hadean platform solves a key issue in the cloud technology stack, allowing for applications to greater harness the power available. Two key libraries developed on the platform showcase this, with Aether Engine enabling spatial simulations of unparalleled size, and Muxer, a networking library that allows thousands of concurrent users to interact with these massive virtual worlds.