DUBLIN, Sept. 15, 2015 /PRNewswire/ --
Research and Markets (http://www.researchandmarkets.com/research/ss3xpw/global_gesture) has announced the addition of the "Global Gesture Recognition Market for Consumer Electronic Devices 2015-2019" report to their offering.
The global gesture recognition market for consumer electronic devices to grow at a CAGR of 66.8% during 2014-2019.
The report covers the present scenario and the growth prospects of the global gesture recognition market for consumer electronic devices for the period 2015-2019. We present the vendor landscape and a detailed analysis of the key vendors in the market. In addition, we discuss the major drivers influencing market growth and also outline the challenges facing the vendors and the market as a whole. We evaluate the key trends emerging in the market as well.
In gesture recognition technology, a remotely-controlled device can be ideally operated using certain gestures, such as waving at a particular distance to switch it on or mute it by putting a finger on lips. The device usually contains a chip with gesture recognition software that follows the movements of the user. Gesture recognition, in combination with voice recognition, facial recognition, eye-tracking and other related technologies, makes for a very powerful technology that can completely change the way we control machines.
There are several vendors entering the global gesture recognition market for gaming consoles by offering a range of different products. Companies such as Creative, Intel, and ASUS, and PrimeSense are focused on launching 3D cameras that can be used in various consumer electronic devices such as gaming consoles, PCs, and laptops, among others. There are other vendors such as Leap Motion, Thalmic Labs, PointGrab, and eyeSight that are developing products related to gesture recognition. These devices are yet to find mass adoption among consumer electronic devices manufacturers, but it is certain to happen in the near future. Vendors are coming up with innovative products to provide several choices for consumers during the forecast period.
According to the report, PCs manufacturers are the biggest adopters of gesture recognition technology. Sony released an update in 2011 for gesture recognition for the majority of its laptops, which can be downloaded by consumers. Samsung, Dell, HP, Fujitsu, Acer, ASUS, and other top 10 manufacturers (except Apple) have adopted gesture recognition technology in their products. However, the lack of content for gesture recognition has resulted in the stagnation of market growth. To address this issue, in 2015, companies such as HP, Dell, and Lenovo started integrating their products with 3D cameras that enable better functioning of gesture recognition technology and provide more value to their customers.
Further, the report states that low value addition of gesture recognition technology is hindering the market growth.
- eyeSight Technologies
Key Topics Covered:
- Executive Summary
- List of Abbreviations
- Market Overview
- Scope of the Report
- Market Size and Forecast
- Five Forces Analysis
- Geographical Analysis
- Market Growth Drivers
- Market Challenges
- Market Trends
- Vendor Landscape
- Key Vendor Analysis
For more information visit http://www.researchandmarkets.com/research/ss3xpw/global_gesture
Media Contact: Laura Wood , +353-1-481-1716, firstname.lastname@example.org
SOURCE Research and Markets