The report provides separate comprehensive analytics for the US, Canada, Japan, Europe, Asia-Pacific, Middle East & Africa, and Latin America. Annual estimates and forecasts are provided for the period 2016 through 2024. Also, a five-year historic analysis is provided for these markets. Market data and analytics are derived from primary and secondary research.
This report analyzes the worldwide markets for Console and Handheld Gaming Software in US$ Million by the following Segments:
Console Gaming Software
Handheld Gaming Software
The report profiles 91 companies including many key and niche players such as:
Activision Blizzard, Inc.
Activision Publishing, Inc.
Arkane Studios SASU
Atlus Co., Ltd.
Bethesda Game Studios
Capcom Co., Ltd.
CD Projekt S.A.
Crystal Dynamics, Inc.
Electronic Arts, Inc.
HAL Laboratory, Inc.
ID Software LLC
Kojima Productions Co., Ltd.
Koei Tecmo Holdings Co., Ltd.
Mercury Steam Entertainment S.L.
Next Level Games Inc.
Nintendo Co. Ltd.
Respawn Entertainment, LLC
Sony Interactive Entertainment LLC
Square Enix Holdings Co. Ltd.
Ubi Soft Entertainment S.A
Key Topics Covered:
1. INDUSTRY OVERVIEW
Console Gaming Still Remains One Among the Most Popular Gaming Platforms
Hardcore Gamers: The Prime Customer Target for Console Gaming
The Battle Between PC Gaming and Console Gaming Intensifies
As the Average Gamer Get Older, Strategy Console Games Grow in Popularity
Console Game Giants Look to Tap into the Casual Gaming Boom
Console Vendors Attempt to Enable Cross- Console & Cross- Platform Multiplayer Game Playability
Console Gaming to Receive a Boost from the Ingress of Virtual Reality Technology
Non-Gaming Feature Innovation in Consoles Expands the Audience Base to Non-Gamers, Casual Gamers & Women
Interest Surrounding the Use of Game Consoles for Rehabilitation Grows
Continuous Innovations in 8th Generation Consoles to Spur Opportunities for Growth in the Market
Nintendo: The First Company to Innovate the Handheld Console
Wii Targets a Broader Demographic
Portable Switch Targets Casual Players
Nintendo Harnesses 3D Technology
High-End Graphics, Powerful Hardware and Multimedia Capabilities Differentiates PlayStation and Catapults Sony as the Market Leader in the Consoles Market
PlayStation 2 Capitalizes on Backward Compatibility
PlayStation 4 Targets Hardcore Gamers with Superior Graphical Capabilities
Microsoft a Behemoth in the Console Market & the Next Door Rival for Sony
Xbox Live and Kinect Set Apart Xbox 360
Microsoft Xbox One Positioned as a Mass Device to Attract Non-Gamers
Sony: The Undisputed Leader of the Console Games Market
How Real is the Threat of Mobile Gaming?
Although a Key Factor Responsible for Intensifying the Competitive Heat, Mobile Gaming is Not a True Replacement for Console Games
Piracy in the Console Games Market: A Review
Rising Game Development Costs Jeopardizes Developers' Profitability
2. PRODUCT OVERVIEW
Gaming Software: An Introduction
Evolution of Video Games - A Brief Overview
Steps in Video Game Development
Value Chain in the Video Games Industry
Genres of Console and Handheld Games
3. PRODUCT INTRODUCTIONS/INNOVATIONS
Sumo Digital to Launch Crackdown 3 Console Game
Electronic Arts to Launch Crackdown 3 Console Game
Nintendo Launches Handheld Games
Guerrilla to Launch Horizon Zero Dawn: The Frozen Wilds
Codemasters Introduces DiRT 4 Console and PC Game
Bandai Namco Launches Tekken 7 for Consoles
Codemasters and Koch Media Unveils Micro Machines World Series Game
Sega Unveils Hatsune Miku: Project Diva Future Tone
Arc System Works and Aksys Games Unveil Guilty Gear Xrd REV 2
Saber Interactive Unveils NBA Playgrounds
Rain Games and SOEDESCO Launch New Action Puzzle Game
Sword Twin Studios Unveils 2D Action Platformer
NIS America Launches Danganronpa 1 - 2 Reload
Videocult Launches Rain World on PS4 and PC
WB Games and TT Games Unveil LEGO Worlds
Square Enix Launches I Am Setsuna Gaming Title
Bandai Namco Unveils Digimon Game
The Behemoth Unveils Pit People Game
Square Enix Unveils Nier: Automata
Microids and Artefacts Studio Introduce Moto Racer 4
Sony Unveils PlayStation 4 Fate/Extella Edition
Molasses and Curve Launch The Flame in the Flood Game
Razer Takes Over OUYA
Ubisoft Launches Far Cry Primal
4. FOCUS ON SELECT GLOBAL PLAYERS
5. GLOBAL MARKET PERSPECTIVE
Total Companies Profiled: 91 (including Divisions/Subsidiaries 104)